Introduction and origins
Conceptualising the idea and transferring it to the technology.
Creating a connection with the patient.
Technology for improving effectiveness.
Presenting and evaluating your project.
DATE OF BIRTH: 04/08/1973
La Salle (Ramón Llull) + USC (Univ.of Southern CA)+ UCI (Univ.California Irvine)+CMU (Carnegie Mellon Univ.)
Technical Telecommunications Engineering (URL)
Higher Electronic Engineering (URL, USC)
In Information Technology (URL, UCI)
In Entertainment Technology (CMU)
Ph.D. in Virtual Reality applied to Medicine:: “General Dynamic Surface Reconstruction: Application to the 3D Segmentation of the Left Ventricle”.
Recent papers referring to topics such as “augmenting knowledge through games and interaction”, “Gaining Soft Skills within a Technologies for the Virtuality Course”, “Soft Skills within a Project – Based Approach: A Multimedia Engineering Degree”, “Edutainment in the Multimedia Formation: Designing Professional Profiles” and “Gamification” among others.
He has led Gamification and Applied Games campaigns for companies such as Konic THTR, Coperfield, HP, Digital Legends Entertainment, Roland, Telefonica I+D, Infojobs, The Saint Jude Hospital, KPMG, AGBAR, SEAT, Vueling, Lander, Accenture, Simon, and Hay, among others.
Research projects such as id-Stress, Stream on Time, Drappen’s World, Rehabtimals, Meeco, Habitals, iKlubbers, ZOOXXI, among others, which are based on the conceptualisation and creation of the creative space “Media Dome” (2009).
Director of the first Degree in Video Games in Barcelona (ENTI-UB), as well as participation in Spain’s first online Master’s Degree in Gamification and Transmedia Narrative (IEBS).
Teaching experience in various subjects: Game Design, Gamification, Interactive Design, Programming, Algebra, Virtual Reality, etc..
Participation in several European projects such as Gamewise, gameBIZ, H2R or JamToday.
A partner and consultant in Gamification in Cookie Box s.l.
AREAS OF EXPERTISE AND EXPERIENCE
Serious Games, Gamification, Videogames, Algebra and Mathematics, Programming, Virtual Reality, Enhanced Reality, Interactive Design, Consultancy, Themed Entertainment.
1999 - Epson Rosina Ribalta Award for the best pre-doctoral thesis project
2010 - Winners (Golden and Silver awards) at the Cure4Kids Global eHealth Challenge
2012 - International Board Member of the TEA (Themed Entertainment Association, EMEA)
DATE OF BIRTH: 07/04/64
Waterloo (Ontario, Canada).
1988 B.A.Sc. Degree in Electrical Engineering. University of Waterloo (Ontario, Canada).
1990 M.A.Sc. Engineering Systems Design. University of Waterloo (Ontario, Canada).
1995 Ph.D. Engineering Systems Design. University of Waterloo (Ontario, Canada).
2015-present day. Assistant Professor, Medicine, Harvard Medical School (Boston, USA).
Specialising in global healthcare information systems, global e-health applications, clinical IT, consumer healthcare IT, mobile healthcare systems, online learning systems and serious games for health and well-being.
2014-present day. Director for Global Health Informatics (Beth Israel Deaconess Medical Center). Boston area (USA).
Developing innovative technologies which allow professional communities and consumers to collaborate worldwide. The creation of online practice communities, telemedicine networks, e-learning platforms, groupware, mobile healthcare apps, serious games for health, collaboration platforms for translational research, systems for adapting to emerging and local markets.
April 2002 – present day (13 years 6 months). Associate Professor, Health Information Science, University of Victoria. British Columbia (Canada).
Dr. Yuri Quintana has been collaborating with teachers and students of the University of Victoria for several years. Dr. Quintana takes part in the production of study programmes and syllabuses, provides tutoring for students - at both undergraduate and graduate level - and supports the development of new collaboration projects with external organisations, focusing on healthcare and learning.
AREAS OF EXPERTISE AND EXPERIENCE
Serious Games for Health, e-Health, Global Health, Mobile Health, e-learning, international operations, interactive systems, search engines, multimedia, artificial intelligence, information retrieval, internet systems, decision support systems, evidence-based medicine.
ADDITIONAL ACKNOWLEDGMENTS AND AWARDS
2013 Cure4Kids for Kids - Best App - Center for Digital Education Awards
2012 Gold Best Overall Internet Site at the 16th Annual Healthcare Internet Conference.
2012 Gold Davey Award - Best Education Website.
This Monday, the 25th of April, a unique training event will begin in Barcelona: the first course on Serious Games for Health run by the Harvard Medical School and ENTI-UB. This is the first training course offered in Spain specialising in games applied to health, with the aim of familiarising medical, nursing, physiotherapy or sports […]
Next week, from the 25th to 29th of April, a unique training event will be held in Barcelona: the first course on Serious Games for Health run by the Harvard Medical School and ENTI-UB. This is the first training course offered in Spain specialising in games applied to health, with the aim of familiarising medical, […]
The first course on Serious Games for Health offered by the Harvard Medical School will take place in Barcelona from the 25th to the 29th of April. The starting date for this unique training opportunity, the first offered in Spain specialising in games applied to health, is getting ever closer. Its purpose is to familiarise […]
The Division of Clinical Informatics is one of the oldest academic and research groups focusing on the effective use of information and communication technologies in healthcare. The goals of the Division are to improve the quality and reduce the cost of medical care, to enhance the quality of medical education, to improve the relationship between doctor and patient, and to explore innovative approaches to research using computing.
Current research areas include: online learning systems, Serious Games for Health, mobile health applications, e-health applications, the design and evaluation of clinical information systems, translational research platforms, patient portals and patient engagement, quality improvement processes and analysis, and support systems for clinical decision.
The division is part of the Department of Medicine at Beth Israel Deaconess Medical Center, one of Harvard Medical School’s main university hospitals.
Further information can be found at the official website of the Division of Clinical Informatics.
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The School of New Interactive Technologies (ENTI) was established to respond to both a desire and a need: the desire to share the educational programmes and training that the top universities in the world are already providing, in Barcelona, and the need to contribute to the burgeoning videogame cluster in our city with the top creative minds and professionals in the field. The Degree in Interactive Digital Content offered by ENTI, a school affiliated with the University of Barcelona (UB), is the first degree in Serious Games in Spain. It was created together with the UB, in collaboration with the areas of architecture and engineering.
Students will learn how to conceptualise, design, create and manage video games and Serious Games (also called applied games), bearing in mind at all times the total scope of the potential market and therefore being able to gauge the area of interest (entertainment, health, sports, education, communication, physical therapy, etc.). They will also learn to take into account all the possible formats, be they analogical or digital (PC, Mac, smartphone, tablet, games console, cinema, video or music).
Further information can be found at the official ENTI website.
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The University School of Health and Sport (EUSES) is a university which strives above all to ensure the excellence and quality of its studies and the training and future of its students. For this reason, its teaching staff is made up of qualified professionals that are active in their different fields of work, thereby ensuring a high quality training that is complete and up-to-date.
This centre offers the Degree in Sciences of Physical Activity and Sport (CAFE), the Degree in Physiotherapy and the double CAFE + Physiotherapy qualification. In these three courses, EUSES provides students with: a monitoring and counselling service that is personalised in terms of academic aspects and careers guidance. It should also be noted that the learning of English is introduced progressively, and students’ research and complementary training are encouraged by means of workshops, seminars and courses developed by experts from the different areas of sport and health, as well as the possibility of participating in research or business setup projects.
In addition, EUSES provides students with all the facilities to enable them to perform curricular and extracurricular activities in leading public and private bodies; without a doubt, the best way for students to experience the reality of their profession in person. Moreover, it should also be noted that EUSES, the University of Health and Sport, offers the ERASMUS and SICUE mobility programmes that enable students to complete their training at leading national or European universities.
Further information can be found at the official EUSES website.
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