PROCESS OF PRODUCING SERIOUS GAMES

STRATEGIC PLANNING
Establishing the ground-lines for designing future applied games, bearing in mind both internal and external aspects such as: competition, factors of social, economic and political order.

ACQUIRING RESOURCES
Establishing and setting a budget is essential, as is indicating what the main sources will be for obtaining resources and making a success of our project.

DEVELOPMENT
The process of creating the applied game in question will be determined, from the initial concept to the game in its final version. This is a multi-disciplinary activity, involving professionals in programming, graphic design, animation and music, and in our case the view of health and sports professionals will also be taken into account.

SALE – ACCESSING THE MARKET
A phase aimed at introducing Serious Games for Health and Sport to the market. It is important to obtain a patent, attend trade fairs in the sector, create an attractive design, take into account the situation in this industry and carry out an accurate action plan.