Serious Games for Sport (SGS) provide education and entertainment, and help to provide better training and education in the field of Sport. They are also an opportunity to motivate users and encourage them to focus on changing their behaviour in terms of the way they manage their disease or condition. These games are designed to help in obtaining better sports results, improving staff training and promoting education and the products related to this sector.
Our course in the SGS field focuses on the theoretical and practical aspects of serious games for sport, offering a detailed look at the best applications and the implementations of the sector’s approaches to these systems in the Sports sector and its industry, as well as providing a framework for evaluation and a strategy for sustainable systems designed by the academic and commercial sectors.
The lecturers teaching this course work at the Harvard Medical School and the University of Barcelona’s ENTI (School of New Interactive Technologies). It is a course aimed at all kinds of profiles related to Sport, both on at educational and practical level. The course is a one day (8 hr.) event and will be held in the city of Barcelona on Wednesday, July 5th 2017. The preliminary timetable is from 9:00 am to 6:00 pm, with a break for lunch.
To encourage awareness of the impact of SGS at all levels of sport, both in terms of who practises it and who designs good practices and monitors them.
To review the best examples of SGS and their measurable results.
To provide sports professionals with training in the best strategies for designing, implementing and evaluating SGS based on the sustainability of the solutions and the focus on the final target group.
To offer an opportunity for networking between sports and health professionals, the companies in the sector related to the creation of SGS, the non profit-making associations devoted to encouraging health and those professionals from universities that contribute to the design and the advice provided in SGS.
To share a methodology - a design protocol in SGS matters.
DATE OF BIRTH: 04/08/1973
La Salle (Ramón Llull) + USC (Univ.of Southern CA)+ UCI (Univ.California Irvine)+CMU (Carnegie Mellon Univ.)
Technical Telecommunications Engineering (URL)
Higher Electronic Engineering (URL, USC)
In Information Technology (URL, UCI)
In Entertainment Technology (CMU)
Ph.D. in Virtual Reality applied to Medicine:: “General Dynamic Surface Reconstruction: Application to the 3D Segmentation of the Left Ventricle”.
Recent papers referring to topics such as “augmenting knowledge through games and interaction”, “Gaining Soft Skills within a Technologies for the Virtuality Course”, “Soft Skills within a Project – Based Approach: A Multimedia Engineering Degree”, “Edutainment in the Multimedia Formation: Designing Professional Profiles” and “Gamification” among others.
He has led Gamification and Applied Games campaigns for companies such as Konic THTR, Coperfield, HP, Digital Legends Entertainment, Roland, Telefonica I+D, Infojobs, The Saint Jude Hospital, KPMG, AGBAR, SEAT, Vueling, Lander, Accenture, Simon, and Hay, among others.
Research projects such as id-Stress, Stream on Time, Drappen’s World, Rehabtimals, Meeco, Habitals, iKlubbers, ZOOXXI, among others, which are based on the conceptualisation and creation of the creative space “Media Dome” (2009).
Director of the first Degree in Video Games in Barcelona (ENTI-UB), as well as participation in Spain’s first online Master’s Degree in Gamification and Transmedia Narrative (IEBS).
Teaching experience in various subjects: Game Design, Gamification, Interactive Design, Programming, Algebra, Virtual Reality, etc..
Participation in several European projects such as Gamewise, gameBIZ, H2R or JamToday.
A partner and consultant in Gamification in Cookie Box s.l.
AREAS OF EXPERTISE AND EXPERIENCE
Serious Games, Gamification, Videogames, Algebra and Mathematics, Programming, Virtual Reality, Enhanced Reality, Interactive Design, Consultancy, Themed Entertainment.
1999 - Epson Rosina Ribalta Award for the best pre-doctoral thesis project
2010 - Winners (Golden and Silver awards) at the Cure4Kids Global eHealth Challenge
2012 - International Board Member of the TEA (Themed Entertainment Association, EMEA)
DATE OF BIRTH: 07/04/64
Waterloo (Ontario, Canada).
1988 B.A.Sc. Degree in Electrical Engineering. University of Waterloo (Ontario, Canada).
1990 M.A.Sc. Engineering Systems Design. University of Waterloo (Ontario, Canada).
1995 Ph.D. Engineering Systems Design. University of Waterloo (Ontario, Canada).
2015-present day. Assistant Professor, Medicine, Harvard Medical School (Boston, USA).
Specialising in global healthcare information systems, global e-health applications, clinical IT, consumer healthcare IT, mobile healthcare systems, online learning systems and serious games for health and well-being.
2014-present day. Director for Global Health Informatics (Beth Israel Deaconess Medical Center). Boston area (USA).
Developing innovative technologies which allow professional communities and consumers to collaborate worldwide. The creation of online practice communities, telemedicine networks, e-learning platforms, groupware, mobile healthcare apps, serious games for health, collaboration platforms for translational research, systems for adapting to emerging and local markets.
April 2002 – present day (13 years 6 months). Associate Professor, Health Information Science, University of Victoria. British Columbia (Canada).
Dr. Yuri Quintana has been collaborating with teachers and students of the University of Victoria for several years. Dr. Quintana takes part in the production of study programmes and syllabuses, provides tutoring for students - at both undergraduate and graduate level - and supports the development of new collaboration projects with external organisations, focusing on healthcare and learning.
AREAS OF EXPERTISE AND EXPERIENCE
Serious Games for Health, e-Health, Global Health, Mobile Health, e-learning, international operations, interactive systems, search engines, multimedia, artificial intelligence, information retrieval, internet systems, decision support systems, evidence-based medicine.
ADDITIONAL ACKNOWLEDGMENTS AND AWARDS
2013 Cure4Kids for Kids - Best App - Center for Digital Education Awards
2012 Gold Best Overall Internet Site at the 16th Annual Healthcare Internet Conference.
2012 Gold Davey Award - Best Education Website.
Date of birth: 10/09/1969
Degree in Physical Education from INEFC of Barcelona (University of Barcelona)
PhD in Physical activity and Sports (University of Saragossa)
Areas of specialisation and experience
Preparación Física, Readaptación deportiva, Rendimiento deportivo, Prevención de lesiones.
Founding member and physical trainer in ReSport Clinic; physical trainer for various professional athletes at different stages, especially in football and tennis (Carla Suarez, Adam Raga, Svetlana Kuznetsova and Roberto Dueñas, among others); Physical training advisor in football (Pachuca CF); and, Director of Sports Sciences at the Acadèmia Sánchez-Casal.
Degree in Physical Activity and Sports Sciences (INEFC) from INEFC of Barcelona (University of Barcelona)
Master's degree in Political Sciences (Autonomous University of Barcelona)
PhD candidate in the Science of Physical activity and Sports (University of Barcelona)
Areas of specialisation and experience
Evaluation of sports policies, sociology and sports management, performance indicators in management.
Technician at the Catalan Sports Observatory and member of the Board of Directors of the Spanish Association of Social Research Applied to Sports (Asociación Española de Investigación Social Aplicada al Deporte - AEISAD)
Graduate in Multimedia
Áreas de especialización y experiencia
Expert in data analysis.
Barcelona Football Club data analysis expert since 2010.
Has a network of professional contacts in the world of sport from the 5 continents.
Has participated in a large number of the organisation’s projects, including the COR, as a data integration platform, the Department of Sports Sciences, the Sports Technology Symposium or the Barça Innovation Hub.
He collaborates with institutions such as FIFA or the U.S. Olympic Committee.
The programme for the first summer school devoted to Serious Games for Health and Sport from the Harvard Medical School, ENTI-UB and EUSES will focus on implementing, designing and evaluating games applied to health and sports by means of three courses aimed at professionals in the fields of health, sport and new technologies. During the […]
During the first summer school devoted to Serious Games for Health and Sport from the Harvard Medical School, ENTI-UB and EUSES, you will receive instruction from a top level teaching staff made up of Yuri Quintana, a lecturer in medicine at the Harvard Medical School (Boston, United States), Oscar Garcia Pañella, academic director of the […]
The first summer school devoted to Serious Games for Health and Sport from the Harvard Medical School, ENTI-UB and EUSES will have an innovative academic proposal focusing on implementing, designing and evaluating games applied to health and sports by means of three courses aimed at professionals in the fields of health, sport and new technologies. […]
The Division of Clinical Informatics is one of the oldest academic and research groups focusing on the effective use of information and communication technologies in healthcare. The goals of the Division are to improve the quality and reduce the cost of medical care, to enhance the quality of medical education, to improve the relationship between doctor and patient, and to explore innovative approaches to research using computing.
Current research areas include: online learning systems, Serious Games for Health, mobile health applications, e-health applications, the design and evaluation of clinical information systems, translational research platforms, patient portals and patient engagement, quality improvement processes and analysis, and support systems for clinical decision.
The division is part of the Department of Medicine at Beth Israel Deaconess Medical Center, one of Harvard Medical School’s main university hospitals.
Further information can be found at the official website of the Division of Clinical Informatics.
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The School of New Interactive Technologies (ENTI) was established to respond to both a desire and a need: the desire to share the educational programmes and training that the top universities in the world are already providing, in Barcelona, and the need to contribute to the burgeoning videogame cluster in our city with the top creative minds and professionals in the field. The Degree in Interactive Digital Content offered by ENTI, a school affiliated with the University of Barcelona (UB), is the first degree in Serious Games in Spain. It was created together with the UB, in collaboration with the areas of architecture and engineering.
Students will learn how to conceptualise, design, create and manage video games and Serious Games (also called applied games), bearing in mind at all times the total scope of the potential market and therefore being able to gauge the area of interest (entertainment, health, sports, education, communication, physical therapy, etc.). They will also learn to take into account all the possible formats, be they analogical or digital (PC, Mac, smartphone, tablet, games console, cinema, video or music).
Further information can be found at the official ENTI website.
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The University School of Health and Sport (EUSES) is a university which strives above all to ensure the excellence and quality of its studies and the training and future of its students. For this reason, its teaching staff is made up of qualified professionals that are active in their different fields of work, thereby ensuring a high quality training that is complete and up-to-date.
This centre offers the Degree in Sciences of Physical Activity and Sport (CAFE), the Degree in Physiotherapy and the double CAFE + Physiotherapy qualification. In these three courses, EUSES provides students with: a monitoring and counselling service that is personalised in terms of academic aspects and careers guidance. It should also be noted that the learning of English is introduced progressively, and students’ research and complementary training are encouraged by means of workshops, seminars and courses developed by experts from the different areas of sport and health, as well as the possibility of participating in research or business setup projects.
In addition, EUSES provides students with all the facilities to enable them to perform curricular and extracurricular activities in leading public and private bodies; without a doubt, the best way for students to experience the reality of their profession in person. Moreover, it should also be noted that EUSES, the University of Health and Sport, offers the ERASMUS and SICUE mobility programmes that enable students to complete their training at leading national or European universities.
Further information can be found at the official EUSES website.
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